Protected: Getting Started with Reality
Protected: Reproduce realistic Highlights
Protected: Compose your 3D Girl
Protected: Create your 3D Girl in DAZ Studio
Fashion Girl Pippa Making Of
Pippa was rendered using RM Pippa by Rebelmommy available at DAZ3D.
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Skin : RM Pippa using Elite Human Surface Shader
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Clothing : Scoopback Mini Dress with this expansion pack of Unimesh Fits.
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Hair : Foxy Hair with the black hair color and red bang color option.
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Lights : UberEnvironment 2 in DAZ Studio 3 Advanced
by omnifreaker.
Figure and Hair :
UberHair Shader Upgrade for UberSurface :

UberHair is a collection of presets for the UberSurface shader provided with DAZ Studio 3 Advanced.
The UberHair Shader was applied on the Foxy Hair Surfaces with the Shiny Hair preset to reproduce the appearance of Anisotropic Highlights on natural hair.
Looking for more realism, a Grayscale Texture was created and applied to Foxy Hair Surfaces using the eBook tutorial by M.J. Ambruso : Rendering Natural Looking Hair in DAZ|Studio – Part 1 : Dark Hair (Part IV: Creatign Grayscale Textures).
This tutorial is available at the Pro Low Cost 3D Training For Beginner´s – Dreamlight 3D Club for a cheap subscription.
Textures and Shader :
Bokeh Background :
The Bokeh Background used for Fashion Girl Pippa was created in Photoshop Elements using the Photoshop Brushes from Rons Bokeh by deviney.
Rons Bokeh
Bokeh is a photographic term referring to the appearance of out-of-focus areas in….
UberEnvironment 2 Light Shader IBL/HDRI:
Pippa realistic lighting was created using UberEnvironment 2 in DAZ Studio 3 Advanced with Occlusion w/Soft Shadows Environment Mode setting for the best results.
UberEnvironment 2 is a DAZ Studio light shader built in DAZ Studio 3 Advanced, designed by omnifreaker for Ambient and Environmental lighting effects. It is perfect to render your scene with IBL and HDRI in DAZ Studio!









